![]() I suppose for many parents this will sit more easily than purely electronics entertainment. The critical difference, though, is that after you get your orders, you disconnect and get to play in the "real" world. Between these movies and the interface, the Spybotics software suite unfolds much like a PC game. We were very surprised at how sophisticated the movies were, especially since they are unnecessary. LEGO crammed a ton of CG onto the disc, and every mission has plenty of back-story and accompanying cinematics. The link between the robot and the PC (no Mac support, sadly) is a two-directional line of communication with which you download missions, upload scores, customize actions and commands, etc. Program the type of game you're playing into an unmanned Spybotics vehicle and it'll act on its own: zapping you, chasing you, and otherwise being a menace.Īnother important aspect of the Spybotics line is the PC gaming aspect. The multi-player modes can be played alone, with friends, or with bot players. Of course, random pulses of electro-magnetic energy can spike at any time, sending your little droid into spasms. Reach a table lamp and the light sensor will register it as a successful jaunt to the power grid. Touch something in such a mission and you lose energy. The amazing transformation of generic items into thrill-a-minute traps and goals takes place through the touch and light sensors on the Spybotics robots. The missions cover everything from running simple obstacle courses to surviving a sort of electronic "hot potato." A basic mission might include navigating a minefield (several household articles) and reaching a power grid (table lamp). The bundled software is packed with scads of both single player and multi player adventures. Building the bots is half the fun, but there's plenty to do after they're constructed. Secondly, the fun of Spybotics comes from its mission-based, albeit very loosely at times, nature. This sort of goes against the nature off LEGOs, but bear with me and you'll see why I'm not objecting more staunchly. A Spybotics kit has one path, so everyone who buys one will end up with the same robot. Indeed, the MindStorms kits were limited only by imagination, though plans for suggested vehicles were included. Firstly, and this might sound off-putting initially, Spybotics aren't as open-ended in a physical sense. Spybotics, however, is aimed at a slightly younger audience and generally takes the blocks into new territory. Like many of the company's newer creations, the Spybotics line draws its roots from the ever-popular MindStorms systems. ![]()
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March 2023
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